Why politics are the enemy of art.
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Why politics are the enemy of art.
Read MoreReblogged from: By Joanna Jones New Banksy Mural a Blast! Lactose Intolerance No Laughing Matter Banksy has confirmed that he is behind a new artwork depicting an old woman succumbing to a violent ‘shart’, and holding a kerchief to her nose to block out any odor, after consuming a glass of whole milk. The political…
Read MoreWhat quackery is this?! Is your pronoun going to be “that”, or is “that” already taken? No woo-woo here, folks. I’m not saying I don’t have a shape, color, or gender, or that those things don’t have importance, I merely point out what should be so obvious that everyone takes it for granted. It is…
Read MoreUp until recently, Basquiat’s infamous portrait of Andy Warhol was only known through a reproduction leaked online. An article surfaced in May of 2017 alleging this painting was being auctioned on the dark web for $150,000,000 following the sale of Basquiat’s skull painting for $100,000,000. Both paintings appeared to be from the same period, and…
Read MoreAt least until after the election, folks. The political atmosphere has been in the red for months, and as election time gets closer, it’s likely to spill over into an eruption of anger and lashing out. Well, that’s if the last election is anything to go by. And there are still people I’ve had no…
Read MoreAbove is a mech I made in Blender (v2.83.3). This was fun and compulsive, much like playing a mech war computer game I got into recently, before cutting myself off for wasting too much time on it. I’ve barely scratched the surface of the program, and this creation was my version of a beginner tutorial…
Read MoreWe live in a time of extraordinary moralizing. You may have noticed a no-holds-barred competition to see who is the most morally pure, and who isn’t, either by birthright or by belief. There’s always some of that going on. When I was growing up it issued from the religious right. Nancy Reagan famously advised to…
Read MoreAnd that’s about as far as I could take her. if you’ve followed the development of this piece on my blog you know it was an exercise in technique, and based loosely on a tutorial. It’s evolved into something a bit more, and I’d consider it part of my portfolio. Along the way I discovered…
Read MoreI’m not that big of a fan of photo-bashing. That’s a technique where you take photos and superimpose them on your digital painting in order to achieve textural effects. It can be a cheap cheat that looks cheesy, or it can be a sophisticated process that when done right can really add something. Here I’ve…
Read MoreShe’s coming along. Since my last post I’ve painted some large branches in the middle background, and some lighting and shading. There’s lots more to do, including adding texture to the branches to make them more convincing. Near the end I paint over whatever I want, and however I want, but right now I’m working…
Read MoreIt’s a bit muted right now because I haven’t added any lighting or shading. There’s only a line drawing, with flat color under it. I made it more complex by varying the colors of the sticks that make up our stick figure. That helps to delineate which sticks or branches are which. Incidentally, the ability…
Read MoreThis is another exercise in lighting, shading, modeling, anatomy, perspective, work-flow, and when working from the imagination. I also intended it as a work of art, but working within certain parameters, and with a given objective in mind. My followers know I like to compare digital painting to MMA, in which case in order to…
Read MoreThis started out as an exercise in lighting, shading, and workflow, but it ended up being an artwork I’m proud of. A lot of the techniques and procedures I employed I got from a digital painting course by veteran Disney animator, Aaron Blaise. The initial drawing and the character design are all my own. If…
Read MoreAlmost finished. It finally occurred to me to look at the image in B&W to see how my lighting and modeling is without the distraction of color. Not bad. It looks more like a digital sculpture than a drawing, which is what it is. I’ve still got some detailing to do, and other modifications. Should…
Read MoreThe eyes have been really difficult. I changed the colors, the shape, added veins, a highlight, and ridges on the bottom lids. What makes them so hard is largely the ornate bat nose which bisects one eye. I want partially obscured eye’s pupil to show, but getting it to line up with the other eye…
Read MoreThe rim lighting is difficult for me, and almost seems perfunctory. It’s a sort of cheap trick often used in comics. But it is also a really effective way to articulate form in shadow, which works for this sort of subject. Note that I’m not an expert at this, I’m learning it as an exercise,…
Read MoreThis stage is all Photoshop. I’d almost consider it cheating if it weren’t such a pain in the ass to pull off; if I weren’t going to paint over it; if I hadn’t done everything by hand under it; and if this weren’t an exercise using professional digital painting for illustration techniques. Here, one has…
Read MoreThe much more clever way to do shading is to make a 3D model, and then move the light around to find the perfect angle. But doing it the clumsy, old fashioned way is good practice, and this piece is just about honing my skills. The shading made the bat lady more 3D, but it…
Read MoreThink I’m gonna’ go for blue skin with pink details, yellow-orange irises, and a dark red/purple ball of the eye. It’s a bit saturated right now, but after I add modeling, lighting, shading, and texture, it should be pretty cool. The gif animation has nothing to do with it. It’s just a snappy way of…
Read MoreAfter taking nearly two months off this piece in order to finally finish my SFAU series of 36 images, I finished the line drawing stage. I used my orignal, front on, concept sketch to create a 3D version. The hardest part was the weird, ornate nose. Very difficult to place it so it comes out…
Read MoreIf you missed SFAU#35, see below: If you are new to this series all the images are based on recent photos of me after basically being fed through a neural network (which can change age, gender, etc.) — the popular app, FaceApp — then edited and painted using various programs. None of the people actually…
Read MoreIf you are new to this series all the images are based on recent photos of me after basically being fed through a neural network (which can change age, gender, etc.) — the popular app FaceApp — then edited and painted using various programs. None of the people actually exist, and thus they are like…
Read More[This is a re-post of an article from two-years ago which I’d forgotten I’d written, but rediscovered while looking for one of the images in it. I defend the notion of the spiritual in art in a hardball, rational and reasoned, fashion with no reliance on superstition, religion, or any variety of feel-good, wish-washy, wishful…
Read MoreIf you are new to this series all the images are based on recent photos of me after basically being fed through a neural network (which can change age, gender, etc.) — the popular app FaceApp — then edited and painted using various programs. None of the people actually exist, and thus they are like…
Read MoreSFAU #33 was based on #30, as you can see in this morph. I’m hoping sharing morph pairs helps people get into the series, though usually I’ll share them on IG rather than here. Just a little thing I can do to help people get into my work. That’s all. Unless you’re interested in some…
Read MoreIf you are new to this series all the images are based on recent photos of me after basically being fed through a neural network (which can change age, gender, etc.) — the popular app FaceApp — then edited and painted using various programs. None of the people actually exist, and thus they are like…
Read MoreAn examination of Michael Kerbow’s dinosaur paintings in his “Late Capitalism” series.
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