Bat Woman in Progress

In my last post I shared a method for brainstorming ideas for creatures, and my theme was bat people. I’d made 9 thumbnail sketches, which you can see again below. I combined these to make 7 new variants, and then narrowed it down to the following four: I’d decided that the bat people I saw…

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New Art: That Time Mr. Bat got the Human Flu.

Poor Mr. Bat. This was intended as a quick experiment in my ongoing exploration of digital impasto. To my knowledge I have the unique, and completely unrecognized distinction of being a pioneer in achieving digital impasto effects. I’ve used several different programs and combinations thereof to accomplish the results, and it’s usually not in a…

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New Art: Ant Man Goes AWOL

Finally completed, and it was as much of a battle creating him as he looks like he’s a veteran of. I used lots of new techniques which I’ve learned from professional illustrators, and incorporated into my own arsenal of digital and painting techniques. This is as far as I could take the image with my…

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WIP: Adding the Power of Rim Lighting

What a difference rim lighting can make in a hyper-realist image. This is the first time I’ve really attempted this technique, and it took a lot of tinkering to get a result I was satisfied with. Rim lighting is a technique illustrators and other artists borrow from cinema. You have your main light source —…

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Bubbly Monster Skin

In the continued creation of a hyper-realistic monster, I reached the stage where one overlays textures onto the body. For my fellow Photoshop nerds, you take a picture of a texture, put it on its own layer, lower the opacity to around 30%, and tweak out the exposure so the texture looks like it’s on…

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