Star Trek Mundi

Followers of my blog may wonder what the hell happened to me. Well, I’ve been working hard on this feature-length art documentary, including, among many other things, my own recreation of the Salvator Mundi. I decided to share with you some custom graphics I made on the fly. Anyone who grew up watching Star Trek…

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My new video explains why so much contemporary art sucks

The video focuses on the fact that the big name art stars make art, not for their artists peers, or even for themselves, but rather for the billionaire buyers who they think are suckers waiting to be fleeced. This art, further, is coming out of the Duchampian, anti-art, appropriationist tradition, which incidentally allows artists to churn out bigger and slicker products, faster, and get them into the marketplace for the purposes of speculation and moving money. Quite naturally, art made to sell fast to suckers with millions in disposable income doesn’t appeal to artists and connoisseurs who love art for its inherent qualities.

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WIP: B&W Sneak Preview

Almost finished. It finally occurred to me to look at the image in B&W to see how my lighting and modeling is without the distraction of color. Not bad. It looks more like a digital sculpture than a drawing, which is what it is. I’ve still got some detailing to do, and other modifications. Should…

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Differences between illustration, fine art, modern art, and contemporary art

Broad Outlines This is intended as a useful device for a very general categorization of visual-based art. The idea is to simplify something that is already hopelessly convoluted. There are inevitably grotesque omissions, outstanding hybrids, uncategorizable outliers, and genres I don’t address (such as folk art, outsider art, and comics…). But it’s worth thinking about…

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