New Art: High Pressure

Woke up this morning with an idea for an experiment using Blender, and this is the outcome. It combines elements of organic modeling (the face), hard surface modeling (everything else], and scene building, though that’s relatively minimal here. One of the good things about Blender is once you create something you can re-use it in…

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Another Alien

This alien is just the result of going through a tutorial and taking it in my own direction. I’m doing several organic sculpting tutorials in order to see how different artists approach the medium, and picking up which techniques work best for me. Here’s the tutorial I was going off of I gave my alien…

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Alien Tutorial Results

After months of working on hard-surface modeling, I’ve finally started doing organic sculpture in Blender. I did some work in ZBrush before, so this is more familiar terrain. The real magic is going to happen when I combine organic and hard-surface modeling, and start making complex scenes. This was just an exercise I knocked out…

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New Droid Animation + Print

You may have seen this character from a few days ago. I added a subtle motion blur to the background by creating an animation, and isolating this frame to make a still. Then I decided to explore the possibility of animating the droid-ship flying through the tunnel. You can see the higher quality result on…

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Droid Animations

Hot Dog! I figured out how to do some basic animation to get this droid careening into the enemy landing bay, hovering for an instant, then planting itself, extending its arms, and getting ready to use its tools to cause some dammage. You can watch the version I made for Instagram, which I had to…

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Droid Update: Tools

New developments! Each of our droid’s appendages are now outfitted with tools for dismantling enemy machines, and the descending disc includes a suction cup mechanism. Let’s take a quick look at the tools: You just gotta’ have a saw. Each tool has an adjacent rudimentary eye (that’s the green dot). We’ll get to what the…

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DROID UPDATE

Remember this guy? I’ve made some additions and modifications. [Note: you SHOULD be able to click on any of the images to see a larger version in a new tab, if you’re using a computer, that is.] Working on the legs. It’ll have probably more than two, not sure about 3 or 4. You first…

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Droid in Progress

It might remind you of a jumping spider, a cuttlefish, or a Cylon ship, because it reminds me of all those things. This is just the main structure — OK, think of a head — plus a few of it’s extra apparatuses (eyes, guns, and ailerons]. It will get more weapons, a grill of sorts,…

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Projects and Tutorials Update

There’s something special about Blender tutorials. Even more than digital painting tutorials, you really get into the instructor’s minds, and learn their workflows. Part of the difference is that digital painting has a lot more to do with the physical process of drawing, whereas in Blender the computer handles most the mechanics of representation, and…

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Robot in Progress

A glass head! That’s the one idea I had before starting, and a vague notion that I wanted to go retro. OK, to be fair, it’s not really glass, but rather some super sturdy, shatterproof, glass-like substance, of course. It’s an excuse for me to put lights in there and who knows what else. The…

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