Signature Style

I’ve worked in a lot of styles over the years, and invented several. I have not made a concerted effort to develop one style, preferring to explore a full range of possibilities. Consequently, some people think I don’t have a style of my own. Here are 52 images which share that they are created 100%…

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My Curious Obsession with Green

One of the most common and least interesting questions one is routinely asked is, “What’s your favorite color”. “Who gives a shit?” would for much of my life have been an appropriate enough answer. That’s before I became obsessed, and there was no question. Up until a very specific point, my favorite color was red.…

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New Work: Misfits of the Metaverse #2

This is the second in this series of portraits for 2022, and directed toward the digital art NFT community. No, it is not a self-portrait. The faces I’ve used so far are ones I generated using AI. Usually people manipulate the algorithms to create unrealistically beautiful, unbelievable, and fashionable people, but I wanted to explore…

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New Work & Update

NO, THAT IS NOT A SELF PORTRAIT, OR BASED ON ONE! I haven’t been nearly as active here, because I’ve been wrangling with the NFT sphere, which is the best place for digital artists to make money. The halcyon days of unknown digital artists getting rich selling NFTs may be over. Inevitably, the market would…

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2020 Art Highlights

See the much larger, full-width Portfolio Page version here. 2020 was a bit of a break with my more established stylistic tendencies, as I focused on harnessing new skills. I moved away from fine-art painterliness, and towards creating realistic imagery from the imagination. I studied realistic digital painting techniques from professional illustrators, and then took…

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New Art: Stick Girl’s Epiphany

And that’s about as far as I could take her. if you’ve followed the development of this piece on my blog you know it was an exercise in technique, and based loosely on a tutorial. It’s evolved into something a bit more, and I’d consider it part of my portfolio. Along the way I discovered…

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WIP: Adding Texture

I’m not that big of a fan of photo-bashing. That’s a technique where you take photos and superimpose them on your digital painting in order to achieve textural effects. It can be a cheap cheat that looks cheesy, or it can be a sophisticated process that when done right can really add something. Here I’ve…

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WIP: Update on Stick Woman

She’s coming along. Since my last post I’ve painted some large branches in the middle background, and some lighting and shading. There’s lots more to do, including adding texture to the branches to make them more convincing. Near the end I paint over whatever I want, and however I want, but right now I’m working…

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WIP: Adding Local Color

It’s a bit muted right now because I haven’t added any lighting or shading. There’s only a line drawing, with flat color under it. I made it more complex by varying the colors of the sticks that make up our stick figure. That helps to delineate which sticks or branches are which. Incidentally, the ability…

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WIP: Line Drawing Phase

This is another exercise in lighting, shading, modeling, anatomy, perspective, work-flow, and when working from the imagination. I also intended it as a work of art, but working within certain parameters, and with a given objective in mind. My followers know I like to compare digital painting to MMA, in which case in order to…

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Practicing with Profile Sketches in Photoshop

Quietly, and virtually unrecognized by the art world at large, there’s a renaissance of figurative artwork being created on the computer. Rather unexpectedly, digital painting has revitalized the practice of traditional drawing and painting skills. It’s a bit like how people started writing letters again after the arrival of email, and subsequent to letter writing…

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New Art: Bat Girl Bites Back

This started out as an exercise in lighting, shading, and workflow, but it ended up being an artwork I’m proud of. A lot of the techniques and procedures I employed I got from a digital painting course by veteran Disney animator, Aaron Blaise. The initial drawing and the character design are all my own. If…

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WIP: The Eyes are Testing my Metal

The eyes have been really difficult. I changed the colors, the shape, added veins, a highlight, and ridges on the bottom lids. What makes them so hard is largely the ornate bat nose which bisects one eye. I want partially obscured eye’s pupil to show, but getting it to line up with the other eye…

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WIP: Adding Rim Lighting

The rim lighting is difficult for me, and almost seems perfunctory. It’s a sort of cheap trick often used in comics. But it is also a really effective way to articulate form in shadow, which works for this sort of subject. Note that I’m not an expert at this, I’m learning it as an exercise,…

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WIP: Adding Texture

This stage is all Photoshop. I’d almost consider it cheating if it weren’t such a pain in the ass to pull off; if I weren’t going to paint over it; if I hadn’t done everything by hand under it; and if this weren’t an exercise using professional digital painting for illustration techniques. Here, one has…

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WIP: Adding Rough Shading

The much more clever way to do shading is to make a 3D model, and then move the light around to find the perfect angle. But doing it the clumsy, old fashioned way is good practice, and this piece is just about honing my skills. The shading made the bat lady more 3D, but it…

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WIP: Adding local color

Think I’m gonna’ go for blue skin with pink details, yellow-orange irises, and a dark red/purple ball of the eye. It’s a bit saturated right now, but after I add modeling, lighting, shading, and texture, it should be pretty cool. The gif animation has nothing to do with it. It’s just a snappy way of…

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