This started out as an exercise in lighting, shading, and workflow, but it ended up being an artwork I’m proud of. A lot of the techniques and procedures I employed I got from a digital painting course by veteran Disney animator, Aaron Blaise. The initial drawing and the character design are all my own.
If you follow my blog you might remember my reproducing one of his images by working along with the tutorial. One isn’t intended to reproduce the image, but just watch the process. Below, my version is on the right. I’m all for giving credit where credit is due.
I used some of these techniques to produce Ant Man Goes AWOL.
I like the way Aaron explains his process, but it’s not entirely his invention. I learned a lot of similar proecdures from a digital painting course I did by Andrew Hou. Here’s my version of one of his creations, using his approach.
I often use the analogy of MMA for digital painting. In order to be competitive, one may want to learn the moves of the other contenders and incorporate them into one’s own style. I have plenty of my own unique moves, some of them secret (OK, a lot of them) but I’m going to need every advantage, and to be as good as possible, just to get any recognition at all in the fine art or illustration world. I intend to do more pieces based on tutorials in order to develop my work flow and skill set.
I also offer the B&W version
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