Thought I’d knock this out in a day as practice, but I never intended to do the small lights, logos, lettering, or any of the more intense details. But once I stuck my toe in, I sunk waist deep, and then soon I was up to my eyeballs. In the end I took it as far as I could, comparing screen shots I took from the TV series, blueprints I found online, snaps of the original model, and other schematic drawings. It’s pretty faithful to the original. The only differences are where I couldn’t help it. It took about 2.5 weeks.
Here’s the classic 5 views option:
There were a lot of hurdles and major complications. The ship has some strange angles, cut-out curves, and my various sources from images were not consistent with each other. Most my time was spent trying to figure out how to do this or that, rather than just doing it. There was no tutorial: I just went about making it from scratch using the most basic tools.
Above, I spent one long evening and into the wee hours making the landing bay.
NOTE: For extra fun, click on the images to see larger versions in a fresh tab.
I recreated all the logos and lettering in Photoshop.
The front of the “propulsion units” light up differently under different conditions, and whether the lights are spinning or not. I can change the colors, brightness, and how transparent the glass covering is.
I added a bit of grit to the coppery sensor apparatus in the front.
The block shape below was difficult. It sticks out from the main cylinder, but it also cuts into it and hollows out a chunk.
Some of the windows are just luminescent stickers, basically (see above], but some are recessed into the hull [below]. OK, the next level up would be to put little lights on the inside, and glass on the windows, and I would probably have done even that if it wouldn’t have ruined the geometry of the ship. Perhaps when I’m more advanced I’ll come back and make those sorts of adjustments.
Here’s one more gratuitous screen shot showing off a bunch of the decals, lights and so on. Notice even the bottom has decals.
Next I’ll put the ship in some environments and try some different lighting scenarios. Here are a couple previews:
They won’t all need to be in the dark, or even in space necessarily. One more still in almost complete darkness.
Stay tuned to see the Enterprise fully immersed in space.