This one’s 420 frames, and comes out to 17 seconds. It’s more sophisticated technically than my earlier animations, and the video includes sound. ~ Ends
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This one’s 420 frames, and comes out to 17 seconds. It’s more sophisticated technically than my earlier animations, and the video includes sound. ~ Ends
Read MoreThis free, four-part tutorial on YouTube is one of my favorite tutorials so far, including paid ones. You learn to sculpt the droid using hard-surface modeling; then to rig it so you can move the parts and animate it; then to texture-paint it; and finally to animate it and make a video. I think a…
Read MoreIt got a paint job. Texture painting in Blender takes a lot of getting used to. It’s not exactly what one would call intuitive, as in, you can’t just figure it out yourself. All objects need to be UV unwrapped before you can paint on them, and UV unwrapping is its own discipline. There are…
Read MoreYou may have seen this character from a few days ago. I added a subtle motion blur to the background by creating an animation, and isolating this frame to make a still. Then I decided to explore the possibility of animating the droid-ship flying through the tunnel. You can see the higher quality result on…
Read MoreHot Dog! I figured out how to do some basic animation to get this droid careening into the enemy landing bay, hovering for an instant, then planting itself, extending its arms, and getting ready to use its tools to cause some dammage. You can watch the version I made for Instagram, which I had to…
Read MoreMission accomplished. I wanted to knock out a full-fledged, original 3D scene before the year was over, and make a print [see bottom of post]. I’m planning more scenes with this droid, and I already shared a test scene, but here I created the landing bay, posed the droid with its arms and fastening disc…
Read MoreThe end of the year is coming, and people are making posts about the art they created in 2020. I thought I should complete one full-fledged, original, 3D scene. How about putting my new droid-ship in an environment? Here I just tested making a quick environment just to see if I could put my model…
Read MoreThis just means the model (or mesh) is finished. As is the rigging, so that I can easily pose it. Next up is the “materials” phase, where I will see about improving on the uniform metal texture. Then I’ll need to create some sort of backdrop or environment. But let’s get on to the new…
Read MoreNew developments! Each of our droid’s appendages are now outfitted with tools for dismantling enemy machines, and the descending disc includes a suction cup mechanism. Let’s take a quick look at the tools: You just gotta’ have a saw. Each tool has an adjacent rudimentary eye (that’s the green dot). We’ll get to what the…
Read MoreIt wasn’t even the plan. It’s a flying droid, and it has arms or legs that will be outfitted with various tools. I designed it to be able to stand, and even walk if necessary. I put globular, glowing modules on the tips of its legs to help it gain purchase on surfaces. But I…
Read MoreRemember this guy? I’ve made some additions and modifications. [Note: you SHOULD be able to click on any of the images to see a larger version in a new tab, if you’re using a computer, that is.] Working on the legs. It’ll have probably more than two, not sure about 3 or 4. You first…
Read MoreThere’s something special about Blender tutorials. Even more than digital painting tutorials, you really get into the instructor’s minds, and learn their workflows. Part of the difference is that digital painting has a lot more to do with the physical process of drawing, whereas in Blender the computer handles most the mechanics of representation, and…
Read MoreA glass head! That’s the one idea I had before starting, and a vague notion that I wanted to go retro. OK, to be fair, it’s not really glass, but rather some super sturdy, shatterproof, glass-like substance, of course. It’s an excuse for me to put lights in there and who knows what else. The…
Read MoreThese are just curiosities for entertainment, folks. You aren’t meant to assess them as serious works. They’re my kid stuff! When I was growing up my favorite things were sci-fi shows I could see on TV, frogs and lizards, and drawing (not to mention girls). Fortunately, I had the foresight to document most my early…
Read MoreEach entry in my Top 25 will have: a descriptive paragraph. a sentence or two about why I chose it. one or more close-up details. a link to my original post about the work. thumbnail gallery with all artworks included so far. prints for sale. Links for all previous entries. a poll for picking your…
Read MoreEach entry in my Top 25 will have: a descriptive paragraph. a sentence or two about why I chose it. one or more close-up details. a link to my original post about the work. thumbnail gallery with all artworks included so far. prints for sale. Links for all previous entries. a poll for picking your…
Read MoreHere are 39 aliens, monsters, and robots (and an android or mutant or two…). I don’t consider myself a sci-fi artist, but these are all sci-fi creatures with a fine art sort of treatment. You an watch the slide show or click in the gallery below it. I recommend watching the slide show through once!…
Read MoreImpasto liquid metal paint. Notice how some brush strokes carve into the Android head. If you don’t know my work, this is digital. This is a new direction I’m exploring, and you might expect some more offerings in a similar vein. The technique is something I’m developing on my own and can be a little…
Read MoreOne of these I already posted as finished, but I had a codicil that as I developed my skills in new areas, I’d go back and tinker with it. I also wanted to work on a series, in order to have a better chance of getting ANY recognition from the art world, but, I find…
Read MoreI’ve been working on this on-and-off for over a year, coming back to it between other pieces. If you just see the finished image you might think it was more preconceived, or I copied things from other sources. Here you can see this was a very organic process, and the image evolves all over from…
Read MoreI don’t always work in the same way, but for this type of piece the ideal method would be to do a line drawing, then a shaded drawing, then a color version, and finally a painted version (of course I do this all digitally these days). Here I’ve started the painted version. Looks promising. This…
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