There’s no AI, no appropriation, no references, no photo-bashing, no filters, no uploaded sculpts, no gimmick… It’s essentially just drawing from my imagination.
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There’s no AI, no appropriation, no references, no photo-bashing, no filters, no uploaded sculpts, no gimmick… It’s essentially just drawing from my imagination.
Read MoreI do this sort of art sometimes when I need a break, don’t feel like studying, learning programs, looking at references, grappling with AI, modeling, or making sketches. In short, I feel like making art, but I don’t feel like “working”. It’s a lot like doodling, or just picking up a guitar and playing without…
Read MoreIt would be rather shallow to see this image as an irreverent sci-fi drawing. Rather, it’s a very eerie, retro sci-fi, darkly spiritual, contemporary art image that fits into the long history of crucifixions in the annals of art.
Read MoreQuite a departure from my last work, this one’s much more illustrational, sci-fi, and I’m going about it in a more traditional/methodical (as pertains to digital painting) approach. A major difference is that the last piece was all about the painterly impasto techniques, and this one has none of that. It shows promise, but it’s…
Read MoreThis is a kind of relaxing work I like to do. Just start drawing with one brush, and mostly on one layer, in Photoshop. Completely unpremeditated. See what emerges. It’s a little like doing a puzzle. I did this a couple weeks ago, but haven’t been sharing much because I had a big move across…
Read MoreMy dastardly fan art digital painting of Sonic and Amy is featured is a video by the official Sonamy people.
Read MoreMaking a concept sketch was really useful. I was going for something a bit weird. I kept a lot of the design, including the small, circular spider eyes on top of the “head”; the peculiar navigation flippers in the front; and of course the four legs with different tools on the ends. I ended up…
Read MoreShe’s coming along. Since my last post I’ve painted some large branches in the middle background, and some lighting and shading. There’s lots more to do, including adding texture to the branches to make them more convincing. Near the end I paint over whatever I want, and however I want, but right now I’m working…
Read MoreIt’s a bit muted right now because I haven’t added any lighting or shading. There’s only a line drawing, with flat color under it. I made it more complex by varying the colors of the sticks that make up our stick figure. That helps to delineate which sticks or branches are which. Incidentally, the ability…
Read MoreThis is another exercise in lighting, shading, modeling, anatomy, perspective, work-flow, and when working from the imagination. I also intended it as a work of art, but working within certain parameters, and with a given objective in mind. My followers know I like to compare digital painting to MMA, in which case in order to…
Read MoreQuietly, and virtually unrecognized by the art world at large, there’s a renaissance of figurative artwork being created on the computer. Rather unexpectedly, digital painting has revitalized the practice of traditional drawing and painting skills. It’s a bit like how people started writing letters again after the arrival of email, and subsequent to letter writing…
Read MoreAlmost finished. It finally occurred to me to look at the image in B&W to see how my lighting and modeling is without the distraction of color. Not bad. It looks more like a digital sculpture than a drawing, which is what it is. I’ve still got some detailing to do, and other modifications. Should…
Read MoreThe rim lighting is difficult for me, and almost seems perfunctory. It’s a sort of cheap trick often used in comics. But it is also a really effective way to articulate form in shadow, which works for this sort of subject. Note that I’m not an expert at this, I’m learning it as an exercise,…
Read MoreThis stage is all Photoshop. I’d almost consider it cheating if it weren’t such a pain in the ass to pull off; if I weren’t going to paint over it; if I hadn’t done everything by hand under it; and if this weren’t an exercise using professional digital painting for illustration techniques. Here, one has…
Read MoreThe much more clever way to do shading is to make a 3D model, and then move the light around to find the perfect angle. But doing it the clumsy, old fashioned way is good practice, and this piece is just about honing my skills. The shading made the bat lady more 3D, but it…
Read MoreThink I’m gonna’ go for blue skin with pink details, yellow-orange irises, and a dark red/purple ball of the eye. It’s a bit saturated right now, but after I add modeling, lighting, shading, and texture, it should be pretty cool. The gif animation has nothing to do with it. It’s just a snappy way of…
Read MoreAfter taking nearly two months off this piece in order to finally finish my SFAU series of 36 images, I finished the line drawing stage. I used my orignal, front on, concept sketch to create a 3D version. The hardest part was the weird, ornate nose. Very difficult to place it so it comes out…
Read MoreAn obscure artist was discovered, and quickly shelved. These days most people in the established art world see art through the lens of politics, social issues, obtuse philosophy, rarefied art theory, and radical ideology. It took outsider, underground types of artists, cartoonists, and collectors — the variety the contemporary art cognoscenti turn their noses up…
Read MoreIn my last post I shared a method for brainstorming ideas for creatures, and my theme was bat people. I’d made 9 thumbnail sketches, which you can see again below. I combined these to make 7 new variants, and then narrowed it down to the following four: I’d decided that the bat people I saw…
Read MoreI’m working on developing a bat-person for the next of my more illustrational images, like my Ant Man. Normally, at least up until recently, I’d only do one drawing, and just have at it until I was finished. There’d be tons of editing, tweaking it out, and learning from mistakes, trial and error. But I’d…
Read MoreWhat a difference rim lighting can make in a hyper-realist image. This is the first time I’ve really attempted this technique, and it took a lot of tinkering to get a result I was satisfied with. Rim lighting is a technique illustrators and other artists borrow from cinema. You have your main light source —…
Read MoreSome people make their digital paintings in very logical stages. That has tended to not be me, except on some occasion. I’m, or have been, much more the artist that just starts experimenting, sees what happens, and rides the wave in. But, uh, to get to some next level shit, sometimes an artist has to…
Read MoreCan you guess which one is my version? Have a look, and you can find out if you were right down below. If you don’t know already, I have a contemporary art / fine art background, and have been making digital art starting around 20 years ago. I’ve given up on the contemporary art world,…
Read MoreThese are just curiosities for entertainment, folks. You aren’t meant to assess them as serious works. They’re my kid stuff! When I was growing up my favorite things were sci-fi shows I could see on TV, frogs and lizards, and drawing (not to mention girls). Fortunately, I had the foresight to document most my early…
Read MoreAbove is the final demo in the class, and all credits go to Andrew Hou for the digital painting, which I recreated as part of learning his process. As my regular readers know, I’m a trained “fine artist” working in digital media, and currently learning the industry standard digital painting techniques from illustrators in order…
Read MoreEveryone is an artist, and anything and everything is art (except painters and paintings)! Words have come to mean, if not their precise opposite, something quite different from what is or was in the dictionary. Literally now means figuratively (ex., “It was literally raining cats and dogs!”). Random means all sorts of things, like cool,…
Read MoreIn my last post I boasted that an advantage of digital painting over traditional painting is I could knock out a swarm of bees in 15 minutes, but it could take days and days to do it with physical mediums. I did say it would take hours if I made more custom brushes, and I…
Read MoreIf you have a good eye, whether or not you ever look at this kind of art, you can tell which one is mine, because it’s the flawed copy. Of course I can’t imitate someone else’s style the first time I try. Don’t fear my familiar followers, I would likely never work in this style…
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