This is a bit of a new direction I’m exploring in the last several pieces. It’s pushing my imagery from my usual digital impasto into full-on bas relief with digital impasto. This one started as a 3D model, which you would have seen if you follow me on Facebook. Here’s some early work on the model below:
Here’s an even earlier couple:
This piece largely an eperiment, unpremeditated, and just trying out some new combinations of techniques. A lot of what I do is this kind of exploring, playing, and seeing what happens.
One of the things I’ve been working on for a long time with digital impasto and texture is making it look good when you zoom in. That’sa challenge as these files tend to be very large, and I’m usually working at about the capacity of my computer (which is not especially good, except I was smart enough to outfit it with the maximal RAM I could get at the time).
Here’s what the image looks like at actual pixels.
With most of these I intend for them to print out large and look crisp. Printed at 150 dpi, the image would be about 32″x52″.
Here’s all 34 pieces in the series so far in a slideshow.
Or, if you prefer, you can see them in a click-through gallery:
To see other posts about other pieces in this series, go here.
See a video about my first 25 pieces in this series here.
Thanks for checking out my art and my blog. And if you want to help me continue this series I’m trying to raise at least a few hundred dollars a month to cover my basic living needs. See bellow.
And if you like my art and art criticism, and would like to see me keep working, please consider making a very small donation. Through Patreon, you can give $1 (or more) per significant new work I produce, and cap it at a maximum of $1 a month. Ah, if only I could amass a few hundred dollars per month this way, I could focus entirely on my art. See how it works here.
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