New work: Monster Maiden(s) #2

MM2-Final-Flattened-for-Painter-final-details_001-copy
Monster Maiden(s) #2, by Eric Wayne: Digital Painting, 33X45″ at 300 dpi. 1/2016

I almost can’t believe I finished it. It’s kind of uncharted terrain because of the combination of approaches, programs (I used 5 programs), and styles. Sometimes I surprise myself, which is what keeps me going making art. It’s not the 85 cents in donations I get per month, assuming I finish a significant new work. This is some cool, weird shit. My first piece in this series was much more Expressionistic/Impressionistic, but as I looked at it and other “paintings”, I noticed a tendency to have a sort of straight on viewpoint that keeps things flat.

So I taught myself Zbrush, and sculpted my second monster. This monster was my first attempt at 3D sculpting, so it took a while and I kept having to look stuff up when I ran into trouble. Early on it looked like this:

Monster-Maiden-#2-in-progressLater I got a lot more details going on:

one-more-angleThen I got the bright idea that since it was a digital sculpture, not only could I rotates it and whatnot, I could easily duplicate it and have two creatures. Of course, I got this idea because I couldn’t really decided on one angle that captured it the best, so wanted two simultaneous angles.

Zbrush wasn’t giving me as much 3D perspective as I wanted, so I had to take the models into Blender, and try to remember how to use that program, which I spent a lot of time teaching myself about a half year ago. I forgot most everything. But eventually I got a good composition and lighting situation set up.

monster-maiden-2-in-progressNext I had to get it in color. You can paint stuff right in the 3D programs, but I didn’t wanna’ mess with figuring out how to do it in Blender, so did the whole thing in PS.

And once I settled on a color scheme, I had to paint it. For this I have to consult my notes, because I’ve been elaborating my “digital impasto” technique for years, and it’s a bit convoluted. And, oh, shit, I forgot to give them nipples. Had to fudge that in the painting stage. Some other tough things were making the eyes, which as a sculpture were solid, into globules with reflections.

Here are a few details:

MM2-detail-5 MM2-detail-4 MM2-detail-3 MM2-detail-2 MM2-detail-1

If you’re wondering why the hell I’m making monsters with boobs, well, I explained it in the post on the first in the series. It’s not a comment on women, not really, but more a comment on men, if you are looking for the political angle (though that’s a small part of the art).

I have an idea for the next one that will also use all the techniques I used in this one. Stay tuned.

~ Ends


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