[Note: this is zoomed out, and this section isn’t finished.]
I’ve been working on the “painting” portion, and it’s been getting a bit tedious. Not compared to the meticulous sorts of things other people do, unless you count all the Blender work that went first. Now it’s starting to get somewhere. In the first panel I used more up-and-down strokes in the background, and this time they’re more curved. My procedure has evolved a little since the first panel. I think that’s probably alright, and can add a certain kind of interest. Since I’m doing each third separately (my computer definitely couldn’t handle working on the whole thing, because the file would be enormous), the strokes will not connect where they match. I’ve thought of ways to get around it, but then again I think it might be interesting to see the difference where they intersect. The composition, color scheme, and the final touches that I’ll do in PS will hold it all together.
More on the painting technique. Hate to have to toot my own horn, but how else can I deliver this? A year ago I couldn’t have envisioned that my textures would get this convincing. At this point it might be harder to get as painterly an effect using conventional mediums, and pull it off. It would be out of my budget to try. I’d have to pile on the oils, especially because the image is quite large, and then I’d have to wait a long time for them to dry… And now that I am moving to another country – my fourth in the last eight or so years – I’m glad my art is portable.
Hopefully I can complete this in the next couple days, and move on to the last panel.